Fight Zone

Fight Zone was my junior project at DigiPen (2002/2003). It is a 3D, arena based, first person shooter. The game takes place in the future, and players take control of gladiators fighting for sport in a death match setting. The hook is that at the beginning of each match, the player can distribute points into different abilities or their character's armor parts. This allows for an extremely large set of different character types that can enter the battle.

Credits

Taylor ClarkProgrammer
Kai CurtisProgrammer
Austin HaynesMusic
Mike JonesSound Effects
Ryan JuckettProgrammer, UI Artist, Level Artist
Lewis MohrProgrammer
Kevin NeeceProgrammer
Rocky NewtonAnimator, Character Artist
Gilberto RosadoProgrammer
Brent ThomasLevel Artist, Character Artist
Alexander Van BergProgrammer

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Screens

 

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